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Forgelands Islands & Sites

Forgeheart Isle, six smaller islets and fourteen points of interest, from the Obsidian Quarry to the Emberwing Rookery. Each one has its own landmark and a group-sized fight.

Coming soon. In development. The sites are placed and checked on the server, but nobody has explored them in a real game client yet. Details may change before the Forgelands opens.

The Forgelands has fourteen points of interest: five on the peninsula, three on Forgeheart Isle and six on the islets. Each has its own landmark, and each is guarded by group-tier enemies.

Forgeheart Isle

A giant volcano island off the east coast, across the Ember Crossing. It is about 17.5 square kilometres, and it is the heart of the region.

  • Forgeheart, the volcano, with lava rivers running from its caldera to the sea, and the three cave mouths into the Forgeheart Caldera.
  • Ashfall Harbour, the isle's harbour and caravan port.
  • The Ancient EmberForge Shrine, the hub for the region's quest-givers, above the harbour. Aurora appears here.
  • The Lava-Falls Overlook, a vista where the lava drops away, with a rare elemental to find.
  • The Harbinger Grounds, where the Harbinger descends.
  • Elite camps on the shore and on the volcano's cone, and roaming packs that patrol the slopes. The isle holds the toughest open-world fights in the region.

The peninsula

  • The Obsidian Quarry, at the end of the north lava river: top-tier obsidian and basalt, guarded by obsidian golems.
  • The Forge Ruin of the Emberwrights, beside a lava lake in an old crater: the start of the region's story, overrun by fire-crawler packs.
  • Shipwreck Cove, an east-coast cove: the best sport fishing on the coast, and the way out to the Kraken.
  • The Sulfur Vent Field, on the high plateau of the north arm: swarms of magma oozes and rare reagents.
  • The Sea-Cliff Watchtower, on the north-east headland: a beacon that guilds will want to hold.

The six islets

North-east of the isle, six small islands are scattered across the sea, sized and spaced like the small islands off Verra's west coast. You need a boat to reach them, and each has its own point of interest and its own group-tier pocket of enemies.

IsletSizeWhat is there
Wraithkeel Reef0.06 km²A shipwreck
Cinder Saint's Rock0.12 km²An old shrine
Blackwake Cove0.16 km²A smugglers' hideout of crates and barrels
Sulfurspit0.085 km²A lava vent of steam and basalt
Ashwatch Rock0.06 km²A ruined watchtower
Emberwing Rookery0.21 km²A nesting ground of bones and eggs

Related: Forgelands overview · Seas, harbours & the Kraken