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Gathering & Fishing

Channeled, skill-gated gathering and fishing — the right tools, nodes that deplete and respawn, and a catch that feeds the crafting economy.

Gathering is a channeled, skill-gated loop: the right tool and profession level, a harvest action that scales with your skill, resource nodes that deplete and respawn, and foliage/gatherables that regrow over time.

Fishing works similarly — rod and lure, durability, a channeled cast that breaks on movement, chum and lure boosts, and a size distribution for your catch. Both feed the crafting economy and the market.

At a glance

  • Gathering: the right tool and profession level; harvests scale with skill; nodes deplete and respawn; foliage regrows.
  • Fishing: rod and lure, durability, a channeled cast that breaks if you move, chum and lure boosts, and catch sizes.
  • Feeds the economy — both supply crafting and the market.

Related: Crafting · The economy